I am 3D Character & Creature Artist / Digital sculptor and Instructor from France.
Additional Skills: Concept Art I Illustration I Digital sculptor I Instructor I Project Managment I 3D Prints
I work for Games - Films - Collectibles
Softwares: Proficiency with Zbrush, Marvelous Designer, Maya, Substance Painter, Marmoset, Unreal Engine and Photoshop.
Certifications: Bachelor Degree CG Lead 3DArtist ( Speciality : Character Art )
Feel free to join me anytime :
sebastien.greck@gmail.com
www.instagram.com/sebastien_greck
sebastien-greck.com
- Creation of Characters, and Accessories in 3D for cinema, video games and 3D printing.
- Find the balance between artistic aspects and technical constraints in order to combine aesthetics and technique.
- Create Character Concept in 3D for explore an artistic direction.
- Texturing with substance painter
- Creating characters from scratch following and interpreting the concept art for board game.
- Create a 3D Object for printing.
- Comfortable working with both realistic and stylized characters for various platforms.
Profiency in:
- Maya
- Zbrush
- Substance Painter
- Marvelous designer
- Marmoset
- Unreal
- Photoshop
Much of my work is still confidential at this stage although release dates are to be announced soon
- Creation of 3D department, courses and pedagogy.
- Project monitoring of several projects at the same time.
- Team management.
- Management of technical and aesthetic issues related to the project, whether alone or in a group.
- Teaching the creation of props, environments and characters.
- Public speaking in front of a large group of learners.
- Give conferences related to 3D creation for video games.
- Find the keys to being understandable at several levels of knowledge.
- Have the pleasure of learning from students.
- take advantage of everyone’s transversal skills to move forward in the same direction.